Realistic Car Controller Pro - Documentation

Table of Contents

Version: 2.50.0
Unity: 6000.0 and above
Publisher: BoneCracker Games

Welcome to the official documentation for Realistic Car Controller Pro (RCCP). This guide covers everything you need to get started, configure vehicles, and integrate RCCP into your project.

Quick Start

  1. Import RCCP from the Unity Asset Store via Package Manager
  2. Let RCCP create the required layers automatically (or go to Tools > BoneCracker Games > Realistic Car Controller Pro > Settings)
  3. Make sure Unity's Input System package is installed
  4. Open the prototype scene: Assets/Realistic Car Controller Pro/Scenes/RCCP_Scene_Blank_Prototype.unity
  5. Press Play and drive with WASD keys

Documentation Index

Getting Started

# Document Description
01 Installation Importing, layer setup, Input System, addon packages
02 Architecture Overview Component hierarchy, drivetrain chain, events, behaviors
03 Vehicle Setup Setup Wizard walkthrough and manual vehicle setup
04 Settings RCCP Settings: behaviors, physics, mobile, layers, audio

Input and Controls

# Document Description
05 Inputs Keyboard and gamepad controls, input rebinding
06 Overriding Inputs External vehicle control via code (AI, cutscenes, networking)
07 Mobile Touch, gyro, steering wheel, and joystick controls
08 Logitech Steering Wheels Logitech hardware wheel setup and force feedback

Vehicle Systems

# Document Description
09 Camera System 7 camera modes, orbit controls, showroom camera
10 Ground Materials Surface physics, terrain support, skidmarks
11 Damage System Mesh deformation, detachable parts, wheel and light damage
12 Customization Paint, wheels, spoilers, decals, neons, performance upgrades
13 AI Vehicles AI navigation, waypoints, brake zones, obstacle avoidance
14 Recording and Playback Record and replay vehicle sessions

Management and API

# Document Description
15 Scene Manager Vehicle tracking, transport, runtime behavior switching
16 API Reference All public methods: spawn, register, control, repair, events
17 Telemetry and Debug Real-time telemetry overlay and debug tools

Render Pipelines and Demo Content

# Document Description
18 Render Pipelines Built-in, URP, and HDRP setup with shader packages
19 Demo Content Demo scenes, vehicles, and environmental objects

Integration Guides

# Document Description
20 Enter-Exit Vehicle BCG Shared Assets: character enter/exit vehicles
21 Photon PUN 2 Multiplayer vehicle sync with Photon
22 Mirror Networking Multiplayer vehicle sync with Mirror
23 ProFlares Enhanced lens flare effects for vehicle lights
24 Traffic Controller Integration with Realistic Traffic Controller

Help

# Document Description
25 Troubleshooting Common issues, error messages, and solutions

Support

When reporting an issue, please include your Unity version, RCCP version, render pipeline, and any console error messages.