City Car Driving Simulator — Release Notes
V1.7
Requires Unity 6.5 (6000.5) or newer.
Bug Fixes
- Fixed AI vehicles having almost no navigation mesh on city roads.
- Fixed traffic disappearing after leaving a multiplayer room.
- Fixed compile errors when installing into a fresh URP project.
- Fixed multiplayer clients stalling after loading a scene additively.
- Fixed the Validation Panel's Fix All button throwing an error.
New Features
- Multiplayer is now optional: CCDS runs single-player without Photon PUN 2.
- Added a chunked NavMesh baker for very large city scenes.
- Added clear notices when multiplayer is chosen but Photon isn't set up.
Improved
- Updated the bundled Realistic Car Controller Pro to V3.5.0.
- Updated the documentation for the optional multiplayer setup.
Compatibility
- Added support for Photon PUN 2.56.
- AI Navigation is now a required package, installed by the Setup Wizard.
V1.6
Requires Unity 6.5 (6000.5) or newer.
Bug Fixes
- Fixed car bodies rendering without shadows under baked lighting.
- Fixed the vehicle upgrade level not refreshing after a purchase.
New Features
- Added soft-body deformation so panels dent realistically on impact.
- Added mechanical damage with engine power loss and engine fires.
Improved
- Switched to linear color space and rebaked lighting across all scenes.
- Updated the bundled Realistic Car Controller Pro to V3.3.0.
- Updated the bundled Realistic Traffic Controller to V2.0.
- Raised tire grip for more confident cornering.
- Enabled the frame rate cap for steadier vehicle physics.
- Ambient traffic no longer spawns police cars.
Compatibility
- Now requires Unity 6.5 (6000.5) or newer — Unity 6.0 to 6.4 are no longer supported.
- Updated to URP 17.5, Input System 1.20 and uGUI 2.5.