Realistic Truck Simulator Documentation
Welcome to the documentation for Realistic Truck Simulator (RTS) V1.5 by BoneCracker Games — a Unity toolkit for building truck and cargo-delivery games on top of the included Realistic Car Controller Pro (RCCP) vehicle physics. This documentation set covers everything from importing the asset to creating your own trucks, trailers, jobs, and delivery locations, with screenshots and diagrams throughout.
Start Here
New to RTS? Read these three documents in order — they take you from an empty project to your first completed delivery:
- Overview — what RTS is and what ships in the box.
- Installation — importing the asset and verifying the setup.
- Exploring the Demo Scenes — play the city demo and complete your first job.
After that, Essential Concepts teaches the vocabulary the rest of the documentation builds on.
Documents
| # | Document | What it covers |
|---|---|---|
| 01 | Overview | What RTS is, key features, architecture at a glance, version and links |
| 02 | Installation | Requirements, import steps, first-run setup, folder structure, install troubleshooting |
| 03 | Exploring the Demo Scenes | The three shipped scenes, controls, HUD tour, first-delivery walkthrough |
| 04 | Essential Concepts | Trucks, trailers, loads, jobs, zones, stations, managers — the core vocabulary |
| 05 | How the System Works | The job lifecycle, the event bus, scene scanning, execution order, the guide system |
| 06 | Setting Up Your Own Scene | One-click scene setup, per-system creation menus, NavMesh, verification checklist |
| 07 | Creating a New Truck | Using the shipped truck or converting any RCCP vehicle, player registration |
| 08 | Creating New Trailers and Trailer Types | Trailer anatomy, configuration, spawn points, the Trailer Browser, LowLoader walkthrough |
| 09 | Adding and Editing Jobs and Loads | Creating job assets, the five shipped jobs, custom cargo loads, reward integration |
| 10 | Adding and Editing Locations | Load stations, delivery zones, trailer spawn points, name tags, minimap icons |
| 11 | The UI System | Both canvas prefabs, every HUD panel, minimap, indicators, customization guidance |
| 12 | Settings Reference | Every field of the RTS_Settings asset plus all tunable component values |
| 13 | Scripting API | RTS_API and RTS_Events with copy-paste examples, including reward/economy integration |
| 14 | Common Mistakes | The 15 most common setup mistakes — symptom, cause, and fix for each |
| 15 | Troubleshooting & FAQ | Symptom-based problem solving, diagnostic tools, console message table, FAQ |
Visual Guides
Throughout the set you will find rendered diagrams — the architecture map, the job lifecycle flowchart, the trailer/load compatibility matrix, the script execution order ladder, the menu map, and more — alongside editor screenshots of every inspector and window. All values shown are the shipped V1.5 defaults.
Support
- Contact: bonecrackergames.com/contact — please include your invoice number; responses usually within a business day.
- Asset Store page: u3d.as/3w5p
- Video tutorials: YouTube playlist
- This documentation describes: Realistic Truck Simulator V1.5 on Unity 2022.3.51+ through Unity 6.x.